using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("ActivateToggle")]
	public class ActivateToggle : MonoBehaviour
	{
		public GameObject obj => method_3<GameObject>("obj");

		public bool onoff => method_2<bool>("onoff");

		public ActivateToggle(IntPtr address, string className)
			: base(address, className)
		{
		}

		public ActivateToggle(IntPtr address)
			: this(address, "ActivateToggle")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void ToggleActive()
		{
			method_8("ToggleActive");
		}

		public void ToggleOn()
		{
			method_8("ToggleOn");
		}

		public void ToggleOff()
		{
			method_8("ToggleOff");
		}
	}
}
